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Door_Shade

Side window shade. Open = Retracted, Closed = Deployed. Start position for Shade is Open/Retracted.

type Door_Shade {
isOpen: Boolean
position(
unit: RelationUnitEnum = PERCENT
): UInt8
switch: Vehicle_Cabin_Door_Shade_Switch_Enum
}

Fields

Door_Shade.isOpen ● Boolean scalar

Is item open or closed? True = Fully or partially open. False = Fully closed.

Door_Shade.position ● UInt8 scalar

Item position. 0 = Start position 100 = End position.

Door_Shade.position.unit ● RelationUnitEnum enum

Door_Shade.switch ● Vehicle_Cabin_Door_Shade_Switch_Enum enum

Switch controlling sliding action such as window, sunroof, or blind.

Member Of

Door object