Light
Light that is part of the Cabin.
type Light {
isDomeOn: Boolean
isGloveBoxOn: Boolean
perceivedAmbientLight(
unit: RelationUnitEnum = PERCENT
): UInt8
ambientLights: [AmbientLight]
interactiveLightBar: InteractiveLightBar
spotlights: [Spotlight]
}
Fields
Light.isDomeOn ● Boolean scalar
Is central dome light on
Light.isGloveBoxOn ● Boolean scalar
Is glove box light on
Light.perceivedAmbientLight ● UInt8 scalar
The percentage of ambient light that is measured (e.g., by a sensor) inside the cabin. 0 = No ambient light. 100 = Full brightness.
Light.perceivedAmbientLight.unit ● RelationUnitEnum enum
Light.ambientLights ● [AmbientLight] list object
Light.interactiveLightBar ● InteractiveLightBar object
Light.spotlights ● [Spotlight] list object
Member Of
Cabin object