Skip to main content

Lights

Exterior lights.

type Lights {
isHighBeamSwitchOn: Boolean
lightSwitch: Vehicle_Body_Lights_LightSwitch_Enum
backup: Backup
beams: [Beam]
brake: Lights_Brake
directionIndicators: [DirectionIndicator]
fogs: [Fog]
hazard: Hazard
licensePlate: LicensePlate
parking: Parking
running: Running
}

Fields

Lights.isHighBeamSwitchOn ● Boolean scalar

Status of the high beam switch. True = high beam enabled. False = high beam not enabled.

Lights.lightSwitch ● Vehicle_Body_Lights_LightSwitch_Enum enum

Status of the vehicle main light switch.

Lights.backup ● Backup object

Lights.beams ● [Beam] list object

Lights.brake ● Lights_Brake object

Lights.directionIndicators ● [DirectionIndicator] list object

Lights.fogs ● [Fog] list object

Lights.hazard ● Hazard object

Lights.licensePlate ● LicensePlate object

Lights.parking ● Parking object

Lights.running ● Running object

Member Of

Body object