Lights
Exterior lights.
type Lights {
isHighBeamSwitchOn: Boolean
lightSwitch: Vehicle_Body_Lights_LightSwitch_Enum
backup: Backup
beams: [Beam]
brake: Lights_Brake
directionIndicators: [DirectionIndicator]
fogs: [Fog]
hazard: Hazard
licensePlate: LicensePlate
parking: Parking
running: Running
}
Fields
Lights.isHighBeamSwitchOn ● Boolean scalar
Status of the high beam switch. True = high beam enabled. False = high beam not enabled.
Lights.lightSwitch ● Vehicle_Body_Lights_LightSwitch_Enum enum
Status of the vehicle main light switch.
Lights.backup ● Backup object
Lights.beams ● [Beam] list object
Lights.brake ● Lights_Brake object
Lights.directionIndicators ● [DirectionIndicator] list object
Lights.fogs ● [Fog] list object
Lights.hazard ● Hazard object
Lights.licensePlate ● LicensePlate object
Lights.parking ● Parking object
Lights.running ● Running object
Member Of
Body object