Back to README.md
Table of Contents
To use DLT from an application, it has to be linked against the DLT library. When the DLT daemon is installed on the system, there will be a shared library with the name libdlt.so which provides the interface for applications to get a connection to the DLT daemon. The library path and include path must be set in the build environment prior to building a program using the shared dlt library. By default, the header file “dlt.h” is located in a directory called “dlt/” within the standard include directory.
This example gives an overview of DLT usage inside an application by using a minimal code example. Detailed information about the API can be found later in this document.
#include <dlt/dlt.h>
DLT_DECLARE_CONTEXT(ctx); /* declare context */
int main()
{
DLT_REGISTER_APP("TAPP", "Test Application for Logging");
DLT_REGISTER_CONTEXT(ctx, "TES1", "Test Context for Logging");
/* … */
DLT_LOG(ctx, DLT_LOG_ERROR, DLT_CSTRING("This is an error"));
/* … */
DLT_UNREGISTER_CONTEXT(ctx);
DLT_UNREGISTER_APP();
return 0;
}
DLT is quite easy to use. The first thing a developer has to do is to include the dlt header file. DLT contexts can be statically declared using the macro shown in next line. Firstly, a DLT application has to be registered inside the main function. For this, an application identifier APID and application description has to be specified. Afterwards, one or more DLT contexts could be specified. To log messages in verbose mode, the DLT_LOG macro can be used. As parameter, the logging context, the log level and a variable list of parameters have to be specified. DLT requires each parameter to be strongly typed using DLT type macros. In this example, DLT_CSTRING is used to specify a constant string. On application cleanup, all DLT contexts, as well as the DLT application have to be unregistered.
To use DLT with CMake, the recommended way is to use the CMake Config file that is being generated as part of installation.
You can thus:
find_package(automotive-dlt REQUIRED)
...
target_link_libraries(myapp PRIVATE Genivi::dlt)
which lets your project automatically gain all necessary compile and link flags needed by libdlt, including the include directories.
The generated CMake Config file follows “Modern CMake” convention and only
exports an IMPORTED CMake target; it does not set any variables, except for the
automotive-dlt_FOUND
variable that can be used to treat DLT as an optional
dependency.
The generated CMake config file (which is implicitly being used when you call
find_package(automotive-dlt)
) by default only adds the top-level directory
to the compiler’s header search path; this requires that users’ #include
directives are written in the regular form e.g. <dlt/dlt.h>
. If you want
to be able to use the legacy form <dlt.h>
as well (as is always allowed by
the pkg-config module for backwards compatibility reasons), you can configure
DLT with the CMake option -DWITH_LEGACY_INCLUDE_PATH=On
in order to
achieve that.
Alternatively to the CMake integration detailed above, it is also possible to use DLT via pkg-config. This can also be done with CMake’s PkgConfig module as well.
Here, you let the PkgConfig module create targets as well; the target’s name is however determined by the PkgConfig module:
find_package(PkgConfig)
pkg_check_modules(DLT REQUIRED IMPORTED_TARGET automotive-dlt)
As per “Modern CMake”, there are again no variables to be added, but only a CMake target to be added to the link libraries:
target_link_libraries(myapp PRIVATE PkgConfig::DLT)
Here, you let the PkgConfig module only create variables, but not targets:
find_package(PkgConfig)
pkg_check_modules(DLT REQUIRED automotive-dlt)
to INCLUDE_DIRECTORIES (or, since CMake 2.8.11, TARGET_INCLUDE_DIRECTORIES), add
${DLT_INCLUDE_DIRS}
and to TARGET_LINK_LIBRARIES:
${DLT_LINK_LIBRARIES} (preferred, for CMake >= 3.12)
${DLT_LIBRARIES} (otherwise)
The contents of ${DLT_LIBRARIES}
do not include the library’s path
(e.g. -L/path/to/lib
), so if the library resides in a location that is not
on the linker’s default search path, you’ll either have to add that path
to LINK_DIRECTORIES:
link_directories(${DLT_LIBRARY_DIRS})
or, alternatively, not use ${DLT_LIBRARIES}
, but ${DLT_LDFLAGS}
instead,
which combines ${DLT_LIBRARIES}
and ${DLT_LIBRARY_DIRS}
:
target_link_libraries(myapp ${DLT_LDFLAGS})
On Android, definition of SIGUSR1
in DLT application shall be avoided since
DLT library blocks SIGUSR1
to terminate housekeeper thread at exit.
Before implementing logging in code one should take a second to think about a concept first. Often strategic places in the software can be used as a central place for logging. Such places are often interfaces to other SW components. Use the solution with the smallest impact. Avoid logging the “good cases” but log e.g. in your error handling sections – you will need error handling anyway. In case an error occurred more logs don’t matter as long as your regular code produces little logs. Keep in mind that tracing comes with a price tag – you are working in an embedded environment where CPU, memory and Bandwidth are sparse.
Certain events occur very often in a system – some of them dozens of times per second. In such a case do not implement logging for each occurrence. One example is the screen frame rate. Instead of printing a log for each frame rate aggregate the information and print an average once every five seconds or – even better – report once a second if the frame rate is below a critical value.
Please always consider that each Log message creates a certain overhead. In case of DLT as the way of logging each has a header of 20 bytes. Therefore please aggregate information. In this way all necessary information is always combined. Please always use a human readable format; use identifiers for the different values, be consistent with separators. This helps to work with the data, especially when log messages are processed by scripts. Such scripts often use regular expressions – make the job easier!
For example don’t write log entries like this:
Total frames: 1000
Sync frames: 0
Reem frames: 0
Valid frames: 0
Urgent frames: 1
Better aggregate Information into a single message:
Frame info: total=1000, sync=0, reem=1000, valid=0, urgent=1
Information should be “on your fingertips”. Logging is a tool to ease crushing bugs, not to win a computer art contest. → Don’t use ASCII Art!
Charts can be a great help to visualize what is going on in the system. This type can be nicely done by a trace analysis or in case of usage of the DLT Viewer, in a Plugin. It certainly should always be done in a post processing step. Doing this on the target is a waste of resources.
Bad example:
for(int index=0; index<MAX; index++)
{
LOG("Loop: %d", index);
/* ... */
}
Good example:
int index = 0;
for(; index<MAX; index++)
{
/* ... */
}
LOG("Loop count: %d", index);
Topic | Description |
---|---|
Avoid timestamps | Do not include a timestamp in your log messages. In case of DLT the logging system itself already provides a timestamp. |
Avoid high logging at startup | Especially the system startup is always a high load situation. Please avoid to write a log of log outputs during the startup because the helps to avoid an overload situation and speeds up the startup. |
Remove old log messages | If certain long log messages are not necessary anymore because the problem has been resolved, please remove them from your code. |
Do use constant separators | Use consistent field separators and delimiters between different variables and information in order to facilitate automatic log analysis. |
Do use proper logs | The logs should contain the information that you require to identify a problem. If you find yourself producing a new binary to identify a problem every time somebody reports an error something may be wrong. |
Avoid eye catchers | Please don’t use custom highlighting for marking the messages which are important for you. The best way is to write a clear identifier in the front of your trace message. This can than (in the viewer) be easily used for filter sets or even for coloring. An example for messages informing about the frame rate could be: Frame rate: low: 12, high: 34, avr: 28 |
Do not log to the console | Do not use _printf()_ or similar statements to trace to the console. Such behavior can make it problematic to work e.g. with the serial console or even might slow down the execution of the program. In a vehicle based test system the console messages are not recorded and will not help you. |
Do NOT “macrotize” dlt macros | Don’t write your own macros to capsulate DLT macros. |
The following log levels are available in DLT:
Log Level | Description |
---|---|
DLT_LOG_FATAL | Fatal system errors, should be very rare |
DLT_LOG_ERROR | Error with impact on correct functionality |
DLT_LOG_WARN | Warning if correct behavior cannot not be ensured |
DLT_LOG_INFO | Informational, providing high level understanding |
DLT_LOG_DEBUG | Detailed debug information for programmers |
DLT_LOG_VERBOSE | Verbose debug information for programmers |
Please be aware the default Log Level is set to INFO; this means message which are logged in INFO, WARN, ERROR and FATAL will logged. Hint: The default Log Level can be changed by setting an environment variable (see DLT Library - runtime configuration).
ContextLogLevel
.
When a new application registers itself at the daemon, the daemon sets
the application’s log level to the value defined by the parameter.DLT_REGISTER_CONTEXT()
or dlt_register_context()
DLT_INITIAL_LOG_LEVEL
DLT_INITIAL_LOG_LEVEL
.
It allows to set a per-application-context log level. Refer to
Initial Log level for more detail.DLT_REGISTER_CONTEXT_LL_TS()
or dlt_register_context_ll_ts()
Fatal errors are the most serious error and should be very rare. They are, for example:
This level is reserved for errors which impact the correct functionality of the system or its components. Errors related to connected customer devices such as phones should be logged at INFO level. Error level logs may be:
This level must be used for problems where a correct behavior cannot be ensured, i.e. problems that could affect the correct functionality of the system or its components. Warnings related to connected customer devices such as phones must be logged at INFO level. Examples for warning log messages could be:
This level is reserved for key information and high-level events which are not errors or warnings of the system itself or of connected consumer devices.
This level should be used for debug information that can help developers debug the functionality of their software. For example:
This level is the most detailed level and should be used for in depth debug information that can help developers debug the functionality of their software. For example:
The DLT library can be configured at runtime – globally or for a specific process – by setting different environment variables. In the following, these environment variables are described:
The default log level of DLT User library is DLT_LOG_INFO (when using macro DLT_REGISTER_CONTEXT or dlt_register_context() api). This can be changed using a DLT client application (e.g. DLT Viewer). But there might be situations where DEBUG or VERBOSE messages are needed before the DLT Daemon updated the user library.
There are several ways to initialize log level in DLT library startup phase.
For example, an application “EXA1” has two contexts “CON1” and “CON2”. For “CON1” log level DEBUG and for “CON2” log level VERBOSE shall be used. The following has to be exported to configure the library:
export DLT_INITIAL_LOG_LEVEL=”EXA1:CON1:5;EXA1:CON2:6”
If the log level of all applications and contexts shall be initialized, then:
export DLT_INITIAL_LOG_LEVEL=”::2”
If the log level for all contexts of application “EXA1” shall be initialized, then:
export DLT_INITIAL_LOG_LEVEL=”EXA1::2”
If the log level of context “CON1” shall be initialized, then:
export DLT_INITIAL_LOG_LEVEL=”:CON1:2”
In case only the log level of context “CON1” of application “EXA1” shall be initialized, and other contexts will be ignored, then:
export DLT_INITIAL_LOG_LEVEL=”::0;EXA1:CON1:2”
Default log level will be 4 (DLT_LOG_INFO)
ContextLogLevel = 4
Example:
//Register new context to daemon, with initial log level is DLT_LOG_VERBOSE
dlt_register_context_ll_ts(&con_exa1, “CON”, “First context”, DLT_LOG_VERBOSE, DLT_TRACE_STATUS_OFF);
The priority of context log level would be as follows:
Sometimes it might be useful to print DLT messages for debugging directly to console. To force the library to do so, the following environment variable can be exported:
export DLT_LOCAL_PRINT_MODE=FORCE_ON
The DLT library contains a message buffer in case the DLT Daemon is not started yet or the connection to DLT Daemon is temporarily lost. The buffer is allocated while library initialization with a minimum size. If more messages need to be stored, the buffer grows in defined steps up to a maximum size. In case messages are flushed to DLT Daemon, the buffer is reduced to its minimal size. The default values and the environment variable names to set these values are described below:
Default value [in bytes] | Environment variable name | |
---|---|---|
Minimal size | 50000 | DLT_USER_BUFFER_MIN |
Maximal size | 500000 | DLT_USER_BUFFER_MAX |
Step size | 50000 | DLT_USER_BUFFER_STEP |
For example, to limit the maximum buffer size to 250k bytes, the following can be exported:
export DLT_USER_BUFFER_MAX=250000
Important note
The DLT application has to be registered as early as possible during the initialization of the application by calling DLT_REGISTER_APP(). It is only allowed to call DLT_REGISTER_APP() once per application. An application id (maximum four characters) has to be specified and must be unique within an ECU. In this example “MAPP” is used. And also a description for the application can be specified, here it is “Test Application for Logging”.
int main(int argc, const char* argv[])
{
DLT_REGISTER_APP("MAPP","Test Application for Logging");
}
DLT_REGISTER_APP is asynchronous. It may take some milliseconds to establish the IPC channel. Because of this, messages might be lost if logs are emitted immediately after registering. Typically this is not a problem, but may arise especially with simple examples.
To get the application ID value, requested to allocate a char array at least 4 byte length and input to the function call.
The application ID will be stored in this input char array.
DLT_GET_APPID(appid);
dlt_get_appid(appid);
As many contexts as needed can be defined. These contexts can be declared as contexts in different C or CPP files. But each context is only allowed to be declared once. Therefore a unique variable name for each context has to be used.
DLT_DECLARE_CONTEXT(myContext1);
DLT_DECLARE_CONTEXT(myContext2);
DLT_DECLARE_CONTEXT(myContext3);
If contexts from another C or CPP file shall be used, these contexts can be imported by calling:
DLT_IMPORT_CONTEXT(myContext1);
DLT_IMPORT_CONTEXT(myContext2);
DLT_IMPORT_CONTEXT(myContext3);
After the application is registered and contexts are declared, contexts need to be registered early during initialization of the application. DLT_REGISTER_CONTEXT() shall not be called before DLT_REGISTER_APP().
During registration of each context, a context id must be provided (maximum four characters long). In this example “TESX” is used. Also a description for the context can be provided; here it is “Test Context X for Logging”. A context can also be registered with a predefined Log Level and Trace Status by using the Macro DLT_REGISTER_CONTEXT_LL_TS. The third context is registered using this method.
int main(int argc, const char* argv[])
{
DLT_REGISTER_APP("MAPP","Test Application for Logging");
DLT_REGISTER_CONTEXT(myContext1,"TES1","Test Context 1 for Logging");
DLT_REGISTER_CONTEXT(myContext2,"TES2","Test Context 2 for Logging");
DLT_REGISTER_CONTEXT_LL_TS(myContext3, "TES3","Test Context 3 for Logging",
DLT_LOG_DEBUG, DLT_TRACE_STATUS_OFF);
}
Note: Please be aware that it might be taken up to a second until the synchronization of loglevel between DLT Daemon and application is done.
Before terminating the application registered contexts and at last the application need to be unregistered.
int main(int argc, const char* argv[])
{
/* business logic */
DLT_UNREGISTER_CONTEXT(myContext1);
DLT_UNREGISTER_CONTEXT(myContext2);
DLT_UNREGISTER_CONTEXT(myContext3);
DLT_UNREGISTER_APP();
return 0;
}
DLT provides functions that allow for flexible construction of messages with an arbitrary number of arguments. Both Verbose and Non-Verbose messages are supported, with different APIs. Sending a message using these functions require multiple function calls, for starting message construction, adding the arguments, and sending off the message.
The following table shows an example of all 4 types for logging using a constant string and an integer.
The following sections show examples of all 4 types for logging e.g. a string and an integer.
DLT_LOG(ctx, DLT_LOG_INFO, DLT_STRING("ID: "), DLT_UINT32(123));
DLT_LOG_ID(ctx, DLT_LOG_INFO, 42 /* unique message ID */, DLT_STRING("ID: "),
DLT_UINT32(123));
if (dlt_user_log_write_start(&ctx, &ctxdata, DLT_LOG_INFO) > 0) {
dlt_user_log_write_string(&myctxdata, "ID: ");
dlt_user_log_write_uint32(&myctxdata, 123);
dlt_user_log_write_finish(&myctxdata);
}
if (dlt_user_log_write_start_id(&ctx, &ctxdata, DLT_LOG_INFO, 42) > 0) {
dlt_user_log_write_string(&myctxdata, "ID: ");
dlt_user_log_write_uint32(&myctxdata, 123);
dlt_user_log_write_finish(&myctxdata);
}
The library uses a global state that applies to all logging commands being used. If the library is in global “Verbose” mode, both the “Verbose” and the “Non-Verbose” API calls shown above will always result in Verbose messages being sent.
However, if the library is in global “Non-Verbose” mode, it is possible to send both Verbose and Non-Verbose messages in a single session; all “Verbose” APIs will send Verbose messages, and all “Non-Verbose” APIs will send Non-Verbose messages.
It does not make sense to send a Non-Verbose message via a Verbose API, as there is then no sensible message ID, which is however mandatory when sending Non-Verbose messages.
To switch Verbose/Non-Verbose mode (Verbose mode is default), the following APIs are available:
DLT_VERBOSE_MODE();
DLT_NONVERBOSE_MODE();
dlt_verbose_mode();
dlt_nonverbose_mode();
For string arguments, you can choose between ASCII and UTF-8 encoding. This encoding is written into the argument header, so that the receiver knows what to expect when parsing the message.
In addition, you can also choose between null-terminated strings and (potentially) non-null-terminated ones. The latter often arise in C++ code when using classes such as std::string_view, which does not provide an accessor method that returns a null-terminated C-string. Copying data out of a std::string_view thus requires to copy only the desired number of characters.
For instance, using Verbose mode:
std::string_view line = "Name: Ford Prefect";
std::string_view key = line.substr(0, 4);
std::string_view value = line.substr(6);
if (dlt_user_log_write_start_id(&ctx, &ctxdata, DLT_LOG_INFO, 42) > 0) {
dlt_user_log_write_constant_utf8_string(&myctxdata, "key");
dlt_user_log_write_sized_utf8_string(&myctxdata, key.data(), key.size());
dlt_user_log_write_constant_utf8_string(&myctxdata, "value");
dlt_user_log_write_sized_utf8_string(&myctxdata, value.data(), value.size());
dlt_user_log_write_finish(&myctxdata);
}
The timestamp that is transmitted in the header of a DLT message is usually generated automatically by the library itself right before the message is sent. If you wish to change this, e.g. because you want to indicate when an event occured, rather than when the according message was assembled, you can supply a custom timestamp. Compared to the example above, two macros are defined for convenience:
uint32_t timestamp = 1234567; /* uptime in 0.1 milliseconds */
if (gflag) {
/* Non-verbose mode */
DLT_LOG_ID_TS(ctx, DLT_LOG_INFO, 42, timestamp,
DLT_INT(num), DLT_STRING(text));
}
else {
/* Verbose mode */
DLT_LOG_TS(ctx, DLT_LOG_INFO, timestamp,
DLT_INT(num), DLT_STRING(text));
}
If you wish to (or have to) use the function interface, you need to set the flag to make use of the user-supplied timestamp manually after calling dlt_user_log_write_start():
if (dlt_user_log_write_start(&ctx, &ctxdata, DLT_LOG_INFO) > 0) {
ctxdata.use_timestamp = DLT_USER_TIMESTAMP;
ctxdata.user_timestamp = (uint32_t) 1234567;
dlt_user_log_write_string(&myctxdata, "ID: ");
dlt_user_log_write_uint32(&myctxdata, 123);
dlt_user_log_write_finish(&myctxdata);
}
DLT applications can prepare a log message buffer by themselves instead of calling logging parameters. There are two benefits; the applications can reduce API calls to DLT library as much as possible so that the APIs won’t block the application’s sequence, and dynamic allocation can be avoided in DLT library during runtime.
The applications should prepare following values in order to use this functionality:
One argument in the buffer consists of following: | Length(byte) | Description | |—————-|————–| | 4 | Type Info | | x | Data Payload |
DLT Applications need to simulate what are done in logging parameters to store data to the buffer (type info given to the buffer, etc.), otherwise the behavior is undefined.
Also important note here is that the functionality works properly only with these function combination:
Since the function does not allocate memory dynamically, it could lead to segmentation fault or memory leak with different APIs. It is mandatory to check if dlt_user_is_logLevel_enabled is returning DLT_RETURN_TRUE before calling dlt_user_log_write_start_w_given_buffer (see below code example).
No macro interface is available as of now.
/* Example: Prepare one log message with uint16 */
char buffer[DLT_USER_BUF_MAX_SIZE] = {0};
size_t size = 0;
int32_t args_num = 0;
uint32_t type_info = DLT_TYPE_INFO_UINT | DLT_TYLE_16BIT;
memcpy(buffer + size, &(type_info), sizeof(uint32_t));
size += sizeof(uint32_t);
uint16_t data = 1234;
memcpy(buffer + size, &data, sizeof(uint16_t));
size += sizeof(uint16_t);
args_num++;
/* Give the buffer to DLT library */
if (dlt_user_is_logLevel_enabled(&ctx,DLT_LOG_INFO) == DLT_RETURN_TRUE)
{
if (dlt_user_log_write_start_w_given_buffer(&ctx, &ctxdata, DLT_LOG_INFO, buffersize, args_num) > 0)
{
dlt_user_log_write_finish_w_given_buffer(&ctxdata);
}
}
In verbose mode, log message arguments can contain attributes. A “name” attribute describes the purpose or semantics of an argument, and a “unit” attribute describes its unit (if applicable - not all argument data types support having a “unit” attribute).
dlt_user_log_write_float64_attr(&myctxdata, 4.2, "speed", "m/s");
In non-verbose mode, these attributes are not added to the message.
The following parameter types can be used. Multiple parameters can be added to a single log message. The size of all logging parameters together should not exceed 1390 bytes, including the DLT message header.
Type | Description |
---|---|
DLT_STRING(TEXT) | String |
DLT_STRING_ATTR(TEXT,NAME) | String (with attribute) |
DLT_SIZED_STRING(TEXT,LENGTH) | String with known length |
DLT_SIZED_STRING_ATTR(TEXT,LENGTH,NAME) | String with known length (with attribute) |
DLT_CSTRING(TEXT) | Constant string (not sent in non-verbose mode) |
DLT_CSTRING_ATTR(TEXT,NAME) | Constant string (with attribute; not sent in non-verbose mode) |
DLT_SIZED_CSTRING(TEXT,LENGTH) | Constant string with known length (not sent in non-verbose mode) |
DLT_SIZED_CSTRING_ATTR(TEXT,LENGTH,NAME) | Constant string with known length (with attribute; not sent in non-verbose mode) |
DLT_UTF8(TEXT) | Utf8-encoded string |
DLT_UTF8_ATTR(TEXT,NAME) | Utf8-encoded string (with attribute) |
DLT_SIZED_UTF8(TEXT,LENGTH) | Utf8-encoded string with known length |
DLT_SIZED_UTF8_ATTR(TEXT,LENGTH,NAME) | Utf8-encoded string with known length (with attribute) |
DLT_RAW(BUF,LENGTH) | Raw buffer |
DLT_RAW_ATTR(BUF,LENGTH,NAME) | Raw buffer (with attribute) |
DLT_INT(VAR) | Integer variable, dependent on platform |
DLT_INT_ATTR(VAR,NAME,UNIT) | Integer variable, dependent on platform (with attributes) |
DLT_INT8(VAR) | Integer 8 Bit variable |
DLT_INT8_ATTR(VAR,NAME,UNIT) | Integer 8 Bit variable (with attributes) |
DLT_INT16(VAR) | Integer 16 Bit variable |
DLT_INT16_ATTR(VAR,NAME,UNIT) | Integer 16 Bit variable (with attributes) |
DLT_INT32(VAR) | Integer 32 Bit variable |
DLT_INT32_ATTR(VAR,NAME,UNIT) | Integer 32 Bit variable (with attributes) |
DLT_INT64(VAR) | Integer 64 bit variable |
DLT_INT64_ATTR(VAR,NAME,UNIT) | Integer 64 bit variable (with attributes) |
DLT_UINT(VAR) | Unsigned integer variable |
DLT_UINT_ATTR(VAR,NAME,UNIT) | Unsigned integer variable (with attributes) |
DLT_UINT8(VAR) | Unsigned 8 Bit integer variable |
DLT_UINT8_ATTR(VAR,NAME,UNIT) | Unsigned 8 Bit integer variable (with attributes) |
DLT_UINT16(VAR) | Unsigned 16 Bit integer variable |
DLT_UINT16_ATTR(VAR,NAME,UNIT) | Unsigned 16 Bit integer variable (with attributes) |
DLT_UINT32(VAR) | Unsigned 32 Bit integer variable |
DLT_UINT32_ATTR(VAR,NAME,UNIT) | Unsigned 32 Bit integer variable (with attributes) |
DLT_UINT64(VAR) | Unsigned 64 bit integer variable |
DLT_UINT64_ATTR(VAR,NAME,UNIT) | Unsigned 64 bit integer variable (with attributes) |
DLT_BOOL(VAR) | Boolean variable |
DLT_BOOL_ATTR(VAR,NAME) | Boolean variable (with attribute) |
DLT_FLOAT32(VAR) | Float 32 Bit variable |
DLT_FLOAT32_ATTR(VAR,NAME,UNIT) | Float 32 Bit variable (with attributes) |
DLT_FLOAT64(VAR) | Float 64 Bit variable |
DLT_FLOAT64_ATTR(VAR,NAME,UNIT) | Float 64 Bit variable (with attributes) |
DLT_HEX8(UINT_VAR) | 8 Bit hex value |
DLT_HEX16(UINT_VAR) | 16 Bit hex value |
DLT_HEX32(UINT_VAR) | 32 Bit hex value |
DLT_HEX64(UINT_VAR) | 64 Bit hex value |
DLT_BIN8(UINT_VAR) | 8 Bit binary value |
DLT_BIN16(UINT_VAR | 16 Bit binary value |
DLT_PTR(PTR_VAR) | Architecture independent macro to print pointers |
It is also possible to trace network messages. The interface, here DLT_NW_TRACE_CAN, the length of the header data and a pointer to the header data, the length of the payload data and a pointer to the payload data, must be specified. If no header or payload is available, the corresponding length must be set to 0, and the corresponding pointer must be set to NULL.
DLT_TRACE_NETWORK(mycontext, DLT_NW_TRACE_CAN, headerlen, header, payloadlen, payload);
Note that when DLT_NETWORK_TRACE_ENABLE is disabled, the mqueue.h will not be included.
The DLT C++ extension was added to DLT in version 2.13. This approach solves the need to specify the type of each argument for applications written in C++ by using C++ templates and function overloading. The following shows the usage of this API extension:
#define DLT_LOG_CXX(CONTEXT, LOGLEVEL, ...)
#define DLT_LOG_FCN_CXX(CONTEXT, LOGLEVEL, ...)
DLT_LOG_CXX(ctx, DLT_LOG_WARN, 1.0, 65);
DLT_LOG_FCN_CXX(ctx, DLT_LOG_WARN, "Test String", 145, 3.141);
This works as well with C++ standard containers like std::vector, std::map, std::list. Of course, the logToDlt function can be overloaded to print user defined structures or classes.
struct MyStruct
{
int64_t uuid;
int32_t interfaceId;
int32_t registrationState;
};
template<>
inline int logToDlt(DltContextData & log, MyStruct const & value)
{
int result = 0;
result += dlt_user_log_write_string(&log, "(");
result += logToDlt(log, value.uuid);
result += dlt_user_log_write_string(&log, ",");
result += logToDlt(log, value.interfaceId);
result += dlt_user_log_write_string(&log, ",");
result += logToDlt(log, value.registrationState);
result += dlt_user_log_write_string(&log, ")");
if (result != 0)
{
result = -1;
}
return result;
}
In some scenarios it might be necessary to check if a specific Log Level is enabled or not, before log data is send to DLT Library. The macro is defined as follows:
DLT_IS_LOG_LEVEL_ENABLED(CONTEXT,LOGLEVEL)
In general, there is no need to check the active Log Level to decide if a log message can be send to not. This is handled inside the DLT_LOG macro.
DLT provides an interface to register injection callbacks which can be sent by a DLT Client (e.g. DLT Viewer) to the application. An injection message callback is always registered for a specific context. The API to register a callback is defined as follows:
DLT_REGISTER_INJECTION_CALLBACK(CONTEXT, SERVICEID, CALLBACK);
Injection message Service IDs must be bigger than 0xFFF, because IDs up to 0xFFF are reserved for DLT Daemon control messages. The callback function needs to have the following definition:
int injection_callback(uint32_t service_id, void *data, uint32_t length);
For example, registering a callback function for a specific context with the service ID 0x1000 might look like:
DLT_REGISTER_INJECTION_CALLBACK(mycontext, 0x1000, injection_callback);
From DLT Viewer, an injection message can be sent by right-clicking the corresponding context in the project view (“Send injection”). A dialog will pop up to specify the injection data as shown below.
A callback function can be registered to be called whenever the Log Level of a context changed. The usage is similar to DLT_REGISTER_INJECTION_CALLBACK.
DLT_REGISTER_LOG_LEVEL_CHANGED_CALLBACK(CONTEXT, CALLBACK)
An environment variable named DLT_DISABLE_INJECTION_MSG_AT_USER
could be used in case
dlt application wants to ignore all data/messages from dlt-daemon completely.
To use:
export DLT_DISABLE_INJECTION_MSG_AT_USER=1
To clear:
unset DLT_DISABLE_INJECTION_MSG_AT_USER
There are cases where a library wants to use DLT interface to output its log message. In such case, applications and contexts can be registered using following way.
The library can check if an application is already registered or not by
DLT_GET_APPID()
API. If returned application ID is not NULL, it can be considered
that application was already registered previously. If it’s NULL, then application
can be registered.
// Check if an application is already registered in this process
char appid[DLT_ID_SIZE];
DLT_GET_APPID(&appid);
if (appid[0] != '\0')
{
printf("Application is already registered with AppID=[%s]\n", appid);
}
else
{
DLT_REGISTER_APP("APP", "Application for library xxx");
}
The same context ID can be used among different applications, so context can be registered as usual.